Dev Update: Week 38 of 2023
September 23, 2023 by askmeaboutloom
This week has been work on the server-side of things. Among other things, this brings back the “host on this computer” option.
What's going on with Drawpile's development. Showing off stuff that's in the works, but also ideas, thoughts and plans.
This week has been work on the server-side of things. Among other things, this brings back the “host on this computer” option.
This week was mostly spent working on the command-line tools. One tool has returned from Drawpile 2.1 and another new one has been added.
I didn’t expect to get much done this week, since I was away for most of it, but that was very wrong. There’s been quite a lot of changes – most significantly, Drawpile now works on phones!
Last weekend, Drawpile 2.2.0-beta.7 was released. Since then, there’s mostly been work behind the scenes and bugfixes.
Drawpile 2.2.0-beta.7 is to be released later today, so this update comes a day early.
This is a technical article not directly concerning Drawpile itself, but the interoperability with other drawing programs like Krita through the OpenRaster (ORA) format. Drawpile uses this as its “native” format, but originally it came out of efforts from Krita for an interoperable image format and it’s supported by various applications.
This week has been a some stuff I’ve been wanting to get to for a while: making the application not chug when big changes happen and letting you export brushes. Other than that, there’s also been some smaller additions.
First post to this blog! I thought it would be nice to have a place to share updates on what stuff is being worked on and such, rather than that information getting buried somewhere in a changelog.